![]() If you’ve ever built a sizable space station, or tried to dock two large vessels, the limits of the 32-bit design of KSP has likely shown up with the game slowing from frames per second to seconds per frame not unusual. Kerbal Space Program 1.1 has brought a much-needed performance boost, due in no small part to the native 64-bit support courtesy of Unity V. Interested players that own KSP on Steam are able to test the pre-release version by opting into the beta under the game’s properties. The official release of 1.1 was reported by Squad to be roughly two weeks after the release of the pre-release the latter was released on March 27. Performance gains, console optimization, and a reworked UI are all worked into what Squad has claimed to be the biggest update to Kerbal Space Program. ![]() Unlike previous updates, the change to 1.1 is seeing a complete rework of the game thanks to the switch from Unity IV to Unity V. The development of Kerbal Space Program is taking large step forward with the yet-to-be released version 1.1. ![]()
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